//Maya ASCII 2016 scene
//Name: biped.ma
//Last modified: Fri, Apr 28, 2023 08:49:33 AM
//Codeset: 1252
requires maya "2016";
requires "stereoCamera" "10.0";
requires "stereoCamera" "10.0";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2016";
fileInfo "version" "2016";
fileInfo "cutIdentifier" "201502261600-953408";
fileInfo "osv" "Microsoft Windows 8 Home Premium Edition, 64-bit  (Build 9200)\n";
createNode transform -s -n "persp";
	rename -uid "6BAC0108-491D-A0B3-4E5F-FCA53575B56C";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -0.35739963490827992 3.491834276214544 15.322127423066114 ;
	setAttr ".r" -type "double3" -6.9383527296052039 -5.7999999999992866 -4.9951885142462569e-017 ;
createNode camera -s -n "perspShape" -p "persp";
	rename -uid "8E586E77-4BCC-AC25-A946-708E748987F2";
	setAttr -k off ".v" no;
	setAttr ".fl" 34.999999999999993;
	setAttr ".coi" 10.27917125100914;
	setAttr ".imn" -type "string" "persp";
	setAttr ".den" -type "string" "persp_depth";
	setAttr ".man" -type "string" "persp_mask";
	setAttr ".tp" -type "double3" 0 2.4996 5 ;
	setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
	rename -uid "EC61FC5C-4A57-F1CE-FCD2-C0AF0D29D942";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 100.23241822362904 5.0000000000000213 ;
	setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
	rename -uid "DE96C2F9-4594-8C08-B8BD-8598BA73A49E";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 7.0164210526315793;
	setAttr ".imn" -type "string" "top";
	setAttr ".den" -type "string" "top_depth";
	setAttr ".man" -type "string" "top_mask";
	setAttr ".hc" -type "string" "viewSet -t %camera";
	setAttr ".o" yes;
createNode transform -s -n "front";
	rename -uid "62AE01C5-4CC1-9272-E52C-C5A0E549255A";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 0 2.4996 100.26390459381226 ;
createNode camera -s -n "frontShape" -p "front";
	rename -uid "0A71AC58-4CB0-D275-2916-E89AA5440C12";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 9.0086181659133988;
	setAttr ".imn" -type "string" "front";
	setAttr ".den" -type "string" "front_depth";
	setAttr ".man" -type "string" "front_mask";
	setAttr ".hc" -type "string" "viewSet -f %camera";
	setAttr ".o" yes;
createNode transform -s -n "side";
	rename -uid "4091EACC-42FC-6150-663D-FAAEBDBAEA18";
	setAttr ".v" no;
	setAttr ".t" -type "double3" 100.36949881372266 2.4996 5.0000000000000222 ;
	setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
	rename -uid "25D99AD3-4D84-5F44-1273-3A8B71309BE7";
	setAttr -k off ".v" no;
	setAttr ".rnd" no;
	setAttr ".coi" 100.1;
	setAttr ".ow" 8.9940411138649949;
	setAttr ".imn" -type "string" "side";
	setAttr ".den" -type "string" "side_depth";
	setAttr ".man" -type "string" "side_mask";
	setAttr ".hc" -type "string" "viewSet -s %camera";
	setAttr ".o" yes;
createNode transform -n "SelectorLayout";
	rename -uid "C3DFD7BF-4D85-3D6E-6364-92B4DA477C69";
	addAttr -ci true -k true -sn "ControlSet" -ln "ControlSet" -dv 1 -min 0 -max 1 
		-at "bool";
	addAttr -ci true -k true -sn "FaceControlSet" -ln "FaceControlSet" -dv 1 -min 0 
		-max 1 -at "bool";
	setAttr ".t" -type "double3" 0 0 5 ;
	setAttr ".s" -type "double3" 0.02083 0.02083 0.02083 ;
	setAttr -k on ".FaceControlSet" no;
createNode transform -n "SelectorWindow" -p "SelectorLayout";
	rename -uid "682FD511-498B-A7D1-ABE2-708D260D8554";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 320 240 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "SelectorWindowShape" -p "SelectorWindow";
	rename -uid "6B6D526B-45E6-7D25-EFB5-99A5361F98B4";
	setAttr -k off ".v";
	setAttr ".ovs" no;
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0 0.5 0 0 0.5 0 0 0.5 0 0 
		0.5 0 0 0.5 0 0 0.5 0 0 0.5 0 0 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "WindowCorner" -p "SelectorWindow";
	rename -uid "323306C1-4BC3-2801-EC64-C3AAC3AE61FC";
	setAttr ".t" -type "double3" -0.5 1 0 ;
	setAttr ".s" -type "double3" 0.0015625000000000001 -0.0020833333333333333 1 ;
createNode transform -n "Button_Template" -p "WindowCorner";
	rename -uid "44A419FE-471C-97E3-306A-6DA275609550";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	setAttr ".v" no;
	setAttr ".t" -type "double3" -150 50 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 100 100 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_TemplateShape" -p "Button_Template";
	rename -uid "91E429C1-4B98-242D-0F38-6E8F765BE14A";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_Main" -p "WindowCorner";
	rename -uid "9059E3F8-4D72-A91C-C96C-2BA7178CDCEC";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 12.333099820383453 10 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 60 20 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "Main";
createNode mesh -n "Button_MainShape" -p "Button_Main";
	rename -uid "09D597BA-4107-B793-E4FC-D28653AA1A41";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_ControlSet" -p "WindowCorner";
	rename -uid "7AB568D8-4BF4-99DF-C630-96A73F580286";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 12.333099820383453 41.700588048899583 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 60 20 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "All";
createNode mesh -n "Button_ControlSetShape" -p "Button_ControlSet";
	rename -uid "7D53DAA5-47D2-01F9-5F7F-F8A3D3591190";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKElbow_R" -p "WindowCorner";
	rename -uid "E8B31973-4A62-A1CF-FBB5-C8B076D6FF01";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 128.80578005224882 74 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 68.036864361960909 27 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKElbow_RShape" -p "Button_FKElbow_R";
	rename -uid "CED2F775-4717-5123-0E06-1EB237E4AD0B";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKShoulder_R" -p "WindowCorner";
	rename -uid "B5C52DD7-42B7-9219-D090-4B8211F0CCF2";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 202.04849374196039 74 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 64 27 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKShoulder_RShape" -p "Button_FKShoulder_R";
	rename -uid "7AA5BFC9-4338-7E71-451A-D1B7EF88F72C";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKWrist_R" -p "WindowCorner";
	rename -uid "70673C47-4C7A-7EFF-1662-0A877BBDC922";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 84.805780052248963 74 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 39.679053881382245 27 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKWrist_RShape" -p "Button_FKWrist_R";
	rename -uid "14C2AB4C-45D9-3CAE-614A-75BCCC5A8ED7";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_RootX_M" -p "WindowCorner";
	rename -uid "91AE3113-451B-AF80-E7BF-A98E8C0C69B2";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 188 228 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 70 24 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "Root";
createNode mesh -n "Button_RootX_MShape" -p "Button_RootX_M";
	rename -uid "2451ECA5-4492-E82F-7526-1D843EF7C644";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKRoot_M" -p "WindowCorner";
	rename -uid "9E367703-4641-AC68-8577-EC9509648548";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 190 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 100 35.533757634147165 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKRoot_MShape" -p "Button_FKRoot_M";
	rename -uid "0C2D732E-4016-8B17-531D-F4BF6941EF14";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKSpine1_M" -p "WindowCorner";
	rename -uid "90B5E045-474E-5D32-773A-84B2B1DB8F30";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 149 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 100 35.533757634147165 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKSpine1_MShape" -p "Button_FKSpine1_M";
	rename -uid "EB77D0D5-4F59-1788-0D55-33B8C650AD33";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKChest_M" -p "WindowCorner";
	rename -uid "337B7BD4-4955-DC65-BF2F-0B980F2BEA6F";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 108 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 100 35.533757634147165 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKChest_MShape" -p "Button_FKChest_M";
	rename -uid "6A237D2A-4B2E-0FC7-168D-C9A12445E33A";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKHip_R" -p "WindowCorner";
	rename -uid "9BB755B9-4A6C-C571-12D3-2EBF5C7ED723";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 234 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 38.49729439694665 106 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKHip_RShape" -p "Button_FKHip_R";
	rename -uid "3F10121D-42B2-FB66-AEEB-27BEEA2D46A1";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKKnee_R" -p "WindowCorner";
	rename -uid "CC02CFC4-4156-71C0-22F4-72AC1995F003";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 346 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 35.1441624346052 104 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKKnee_RShape" -p "Button_FKKnee_R";
	rename -uid "392FE746-42F6-4E9A-3F2D-4784C0AFB528";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKAnkle_R" -p "WindowCorner";
	rename -uid "3C7CC296-4C0C-FD3E-358C-10A311698CB3";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 270 454.40778839629792 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 35.955331054807935 22.617918563710525 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKAnkle_RShape" -p "Button_FKAnkle_R";
	rename -uid "32FF6E65-4A97-0B0B-5575-3186FAC816CD";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKToes_R" -p "WindowCorner";
	rename -uid "CD718737-4B84-A866-461F-A7B26062D89E";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 241.74247237591266 463.07625298459976 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 25.018678009385411 14 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKToes_RShape" -p "Button_FKToes_R";
	rename -uid "F4399398-45E9-B5BC-F510-738B6148A39F";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKScapula_R" -p "WindowCorner";
	rename -uid "AF864C18-4B19-4465-C465-38BD5D7AD8DC";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 271.32035267283459 74 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 29.914395207580906 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKScapula_RShape" -p "Button_FKScapula_R";
	rename -uid "0B6991CB-4489-9828-1642-FC9A5FC8D672";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKNeck_M" -p "WindowCorner";
	rename -uid "551348C7-479E-8417-5457-B78137E58EB1";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 304 74 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKNeck_MShape" -p "Button_FKNeck_M";
	rename -uid "8DEC9C7C-4464-37A6-1256-DEBFFE1BF6B7";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKHead_M" -p "WindowCorner";
	rename -uid "2E0BDFE2-4E50-385A-B362-AC8EAFBF3548";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 291 3 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 56 56 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKHead_MShape" -p "Button_FKHead_M";
	rename -uid "2EC5DDAB-43A4-3462-53A1-8C86A56D6C96";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_IKArm_R" -p "WindowCorner";
	rename -uid "F3DA3A44-4397-8835-B3F0-A080A8007120";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 92 10 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 43 43 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_IKArm_RShape" -p "Button_IKArm_R";
	rename -uid "350EA9CD-4356-ED8A-B13A-8EB21F5D6688";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_PoleArm_R" -p "WindowCorner";
	rename -uid "E16D9FB7-430B-D9E3-2268-EF9AC11E9D1C";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 160 22 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_PoleArm_RShape" -p "Button_PoleArm_R";
	rename -uid "D1DBA97C-4E2E-7B22-EEC0-BB81C5CA16E3";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIKArm_R" -p "WindowCorner";
	rename -uid "22DD739B-476A-3E63-245D-009413EF87C1";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 216 21 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIKArm_RShape" -p "Button_FKIKArm_R";
	rename -uid "8EAE8155-48F9-7231-523F-50B54E13EF17";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_IKLeg_R" -p "WindowCorner";
	rename -uid "98759ACB-4AF3-1975-0FAA-BC8DFBADB19B";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 205 405 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 43 43 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_IKLeg_RShape" -p "Button_IKLeg_R";
	rename -uid "59B47F82-4014-2012-0461-37B740673BBF";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_PoleLeg_R" -p "WindowCorner";
	rename -uid "C2E3AF44-488E-60CD-6A5A-6094E5C6C433";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 210 333 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_PoleLeg_RShape" -p "Button_PoleLeg_R";
	rename -uid "D32BAF91-4CFD-6CA2-13B8-F087991A3964";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIKLeg_R" -p "WindowCorner";
	rename -uid "DA23BB1E-4977-7D82-E8F3-4CA1745CB700";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 210 283.71858930865312 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIKLeg_RShape" -p "Button_FKIKLeg_R";
	rename -uid "ADC9BBDC-4A5D-B2E4-4913-59A25028B90B";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_RollHeel_R" -p "WindowCorner";
	rename -uid "6EB61D1F-405F-2E38-34B7-D5ADB4B5A1CE";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 215 452 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 24 24 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_RollHeel_RShape" -p "Button_RollHeel_R";
	rename -uid "39496B40-45C7-2A62-1E39-92BFEACB9E08";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_RollToes_R" -p "WindowCorner";
	rename -uid "CFFCC382-42A1-E015-3D58-50AE9A7C11D5";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 185.83871064887308 452 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 24 24 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_RollToes_RShape" -p "Button_RollToes_R";
	rename -uid "C826455C-464F-0558-70DC-699E2A18B5D0";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_RollToesEnd_R" -p "WindowCorner";
	rename -uid "18CA5AB0-41EE-5D41-D83F-EFB4B2DE6C5D";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 157.47849575701719 452 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 24 24 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_RollToesEnd_RShape" -p "Button_RollToesEnd_R";
	rename -uid "008BA35F-4582-7A46-308B-47936F2DD589";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button1_FKWrist_R" -p "WindowCorner";
	rename -uid "E1300032-4CDD-855C-503E-B7A7A047B71C";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 6 330 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 135.3458088197365 100 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button1_FKWrist_RShape" -p "Button1_FKWrist_R";
	rename -uid "097A3390-46CF-7698-4AD3-A8B0B81B3FA5";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIndexFinger1_R" -p "WindowCorner";
	rename -uid "30191D14-4C68-7635-C0D4-34A52194021E";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 114 268 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 58 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIndexFinger1_RShape" -p "Button_FKIndexFinger1_R";
	rename -uid "94580C7C-4B1A-9EBC-F797-FCB2EFF8FE6A";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKMiddleFinger1_R" -p "WindowCorner";
	rename -uid "369FF777-495F-72B6-1E4B-CCA3B30112ED";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 78 268 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 58 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKMiddleFinger1_RShape" -p "Button_FKMiddleFinger1_R";
	rename -uid "24BFA6C0-466B-45D1-8175-BEBD515A7300";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKRingFinger1_R" -p "WindowCorner";
	rename -uid "CD6CA443-4E61-F481-BA56-3AB285870109";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 43 268 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 58 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKRingFinger1_RShape" -p "Button_FKRingFinger1_R";
	rename -uid "F9F74B5E-48A0-7874-D359-4E8F407C5269";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKPinkyFinger1_R" -p "WindowCorner";
	rename -uid "EDD95822-45DD-E95B-3DD9-3783C53B41A8";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 6 268 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 58 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKPinkyFinger1_RShape" -p "Button_FKPinkyFinger1_R";
	rename -uid "60F7BFC6-499A-2743-CC26-F28588505D9F";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIndexFinger2_R" -p "WindowCorner";
	rename -uid "59DE1BF2-4C09-2CA9-2052-22B4828153C3";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 114 211 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 52 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIndexFinger2_RShape" -p "Button_FKIndexFinger2_R";
	rename -uid "5DFB04B6-4EF8-96D6-6CFA-6F88F4D5C633";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKMiddleFinger2_R" -p "WindowCorner";
	rename -uid "276B1046-44A3-A6F2-FBB6-A8B4CAE01B73";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 78 211 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 52 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKMiddleFinger2_RShape" -p "Button_FKMiddleFinger2_R";
	rename -uid "7B196B0B-4495-EE5B-1219-459323587CAA";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKRingFinger2_R" -p "WindowCorner";
	rename -uid "6CD8D179-4E55-10E0-AA11-C580615F00EB";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 43 211 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 52 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKRingFinger2_RShape" -p "Button_FKRingFinger2_R";
	rename -uid "C640FF65-4B22-95AC-E542-A38884C0D2B1";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKPinkyFinger2_R" -p "WindowCorner";
	rename -uid "74ECE73C-41AF-36A8-D84D-B28F7F1A20AF";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 6 211 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 52 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKPinkyFinger2_RShape" -p "Button_FKPinkyFinger2_R";
	rename -uid "BB51BBFB-46AB-F119-4519-EFBB44E01C2F";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIndexFinger3_R" -p "WindowCorner";
	rename -uid "A041C23F-4367-E6C7-6B45-91B3EC2B1CA4";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 114 167 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 40 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIndexFinger3_RShape" -p "Button_FKIndexFinger3_R";
	rename -uid "D1577A0C-419E-22F9-7E9A-B99DF813AB82";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKMiddleFinger3_R" -p "WindowCorner";
	rename -uid "D9E9A693-4F70-01F0-829A-58835C5B3645";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 78 167 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 40 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKMiddleFinger3_RShape" -p "Button_FKMiddleFinger3_R";
	rename -uid "6E58F857-4E63-691C-BE3D-FE96E0CA5F58";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKRingFinger3_R" -p "WindowCorner";
	rename -uid "65A5593F-4E9E-E32F-D1E7-7AB5BEB88B5D";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 43 167 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 40 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKRingFinger3_RShape" -p "Button_FKRingFinger3_R";
	rename -uid "8CB79402-45EB-56E9-A77C-8BBDF4FE27C9";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKPinkyFinger3_R" -p "WindowCorner";
	rename -uid "207E0950-4136-BC82-F7CF-51B2F37EF771";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 6 167 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 40 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKPinkyFinger3_RShape" -p "Button_FKPinkyFinger3_R";
	rename -uid "57C94F14-412A-DB6D-6DD8-7AB8D4AF528A";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKThumbFinger1_R" -p "WindowCorner";
	rename -uid "8EA578D4-4EE7-2061-4101-28A7FA184268";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 149 330 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 66 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKThumbFinger1_RShape" -p "Button_FKThumbFinger1_R";
	rename -uid "536A3653-4C4C-798E-8A51-77BB4C11B35A";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKThumbFinger2_R" -p "WindowCorner";
	rename -uid "FC04B6B1-481B-1118-75BE-B4A6F1E6BC3D";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 149 272 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 52 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKThumbFinger2_RShape" -p "Button_FKThumbFinger2_R";
	rename -uid "9D01033D-424E-14DF-8936-3D84371C8745";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKThumbFinger3_R" -p "WindowCorner";
	rename -uid "C5C96ABC-484A-8E0E-E8BA-03B94D0AC8F4";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 149 225 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 26 41 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKThumbFinger3_RShape" -p "Button_FKThumbFinger3_R";
	rename -uid "56A928E0-432E-C888-8DA4-49AC138D5038";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_Fingers_R" -p "WindowCorner";
	rename -uid "AFB218C5-43FC-DBED-1336-03998A45221A";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 31 436 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 91 24 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "Fingers";
createNode mesh -n "Button_Fingers_RShape" -p "Button_Fingers_R";
	rename -uid "1D2C78D6-4259-5063-9D40-FEB5D641B4F4";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKSpine" -p "WindowCorner";
	rename -uid "AFA846FB-4CEF-CE8F-FC2C-61A4249E359F";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 188 129 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 70 24 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "Spine";
	setAttr ".multiObjs" -type "string" "FKChest_M FKSpine1_M FKRoot_M";
createNode mesh -n "Button_FKSpineShape" -p "Button_FKSpine";
	rename -uid "69D8905F-4090-4520-E936-F7B57E587F8F";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_IKSpine1_M" -p "WindowCorner";
	rename -uid "A9FEF8A7-4B8A-BC4B-B9FD-FFAC22A672D5";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 390 204 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_IKSpine1_MShape" -p "Button_IKSpine1_M";
	rename -uid "FC1023DC-4784-F727-BACC-E2AC5C5E0A62";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_IKSpine2_M" -p "WindowCorner";
	rename -uid "4A1841E2-4DED-E32F-5BF5-9D907DDB21A3";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 390 164 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_IKSpine2_MShape" -p "Button_IKSpine2_M";
	rename -uid "55F66417-42C6-C3B5-C26C-0999282554EB";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_IKSpine3_M" -p "WindowCorner";
	rename -uid "014363EA-4AF1-C95E-386B-AA8D1F9B89EF";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 390 127 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_IKSpine3_MShape" -p "Button_IKSpine3_M";
	rename -uid "82D36175-428C-1CC3-1F1B-BFBC8D5B11E3";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_FKIKSpine_M" -p "WindowCorner";
	rename -uid "92A52CA7-4617-5028-168F-25892E9F58B3";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 425 163 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 30 30 0.001 ;
	setAttr -l on -k off ".sz";
createNode mesh -n "Button_FKIKSpine_MShape" -p "Button_FKIKSpine_M";
	rename -uid "CFF95875-437A-7A31-9EC4-18B9173292E8";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "Button_HipSwinger_M" -p "WindowCorner";
	rename -uid "9B5BE1F6-4024-1D3D-A81B-EEA134358B8D";
	addAttr -ci true -sn "label" -ln "label" -dt "string";
	addAttr -ci true -sn "multiObjs" -ln "multiObjs" -dt "string";
	addAttr -ci true -k true -sn "mirror" -ln "mirror" -dv 1 -min 0 -max 1 -at "bool";
	setAttr ".t" -type "double3" 188 176.57279560319708 0 ;
	setAttr -l on -k off ".tz";
	setAttr -l on -k off ".rx";
	setAttr -l on -k off ".ry";
	setAttr -l on -k off ".rz";
	setAttr ".s" -type "double3" 70 24 0.001 ;
	setAttr -l on -k off ".sz";
	setAttr ".label" -type "string" "Swing";
	setAttr ".multiObjs" -type "string" "";
createNode mesh -n "Button_HipSwinger_MShape" -p "Button_HipSwinger_M";
	rename -uid "51A4DBA4-4488-2E33-68AD-D2B2AE0CA3A1";
	setAttr -k off ".v";
	setAttr ".ove" yes;
	setAttr ".ovc" 15;
	setAttr ".mb" no;
	setAttr ".csh" no;
	setAttr ".rcsh" no;
	setAttr ".vis" no;
	setAttr ".uvst[0].uvsn" -type "string" "map1";
	setAttr -s 18 ".uvst[0].uvsp[0:17]" -type "float2" 0.375 0 0.625 0 0.375
		 0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
		 0.875 0.25 0.125 0 0.125 0.25 0 0 1 0 1 1 0 1;
	setAttr ".cuvs" -type "string" "map1";
	setAttr ".dcc" -type "string" "Ambient+Diffuse";
	setAttr ".ds" no;
	setAttr ".smo" no;
	setAttr ".covm[0]"  0 1 1;
	setAttr ".cdvm[0]"  0 1 1;
	setAttr -s 8 ".pt[0:7]" -type "float3"  0.5 0.5 0 0.5 0.5 0 0.5 0.5 
		0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0 0.5 0.5 0;
	setAttr -s 8 ".vt[0:7]"  -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
		 -0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
	setAttr -s 12 ".ed[0:11]"  0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
		 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
	setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" 
		f 4 0 5 -2 -5
		mu 0 4 14 15 16 17
		f 4 1 7 -3 -7
		mu 0 4 2 3 5 4
		f 4 2 9 -4 -9
		mu 0 4 4 5 7 6
		f 4 3 11 -1 -11
		mu 0 4 6 7 9 8
		f 4 -12 -10 -8 -6
		mu 0 4 1 10 11 3
		f 4 10 4 6 8
		mu 0 4 12 0 2 13;
	setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
	setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
	setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
	setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode lightLinker -s -n "lightLinker1";
	rename -uid "CE1116D1-4EA3-819C-B664-3BA3FFC68A9B";
	setAttr -s 21 ".lnk";
	setAttr -s 21 ".slnk";
createNode displayLayerManager -n "layerManager";
	rename -uid "71CAC04C-4425-DC75-B3B0-DA9A6EA795D1";
createNode displayLayer -n "defaultLayer";
	rename -uid "C83A5F12-4259-C40E-377B-4BAB0719989C";
createNode renderLayerManager -n "renderLayerManager";
	rename -uid "0F8AD1D4-40E8-14A0-9B92-7999B65C9FB6";
createNode renderLayer -n "defaultRenderLayer";
	rename -uid "8F6DAC67-4FA3-8C1C-D9EC-689726D81EB3";
	setAttr ".g" yes;
createNode lambert -n "SelectorLayoutShader";
	rename -uid "538B63D3-4638-D1EE-B104-24913543DAFE";
	setAttr ".it" -type "float3" 0.80000001 0.80000001 0.80000001 ;
createNode shadingEngine -n "SelectorLayoutSG";
	rename -uid "4519F287-4DCE-CA41-5DA5-3EB3D86549A2";
	setAttr ".ihi" 0;
	setAttr -s 8 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo1";
	rename -uid "5012D287-465C-2396-BB1E-A8BC83B164C3";
createNode lambert -n "asRed";
	rename -uid "4D151A2C-49F6-E011-C838-C4B45D29CD36";
	setAttr ".c" -type "float3" 1 0 0 ;
createNode shadingEngine -n "asRedSG";
	rename -uid "419D47CE-434B-2770-4EF7-8080974B94B0";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo2";
	rename -uid "DCF89629-4D14-DCF1-2EE2-A2BEA3712447";
createNode lambert -n "asRed2";
	rename -uid "65275865-4968-C15C-E4E6-BAB8EE31BF9C";
	setAttr ".c" -type "float3" 1 0 1 ;
createNode shadingEngine -n "asRed2SG";
	rename -uid "F0EB319C-404A-E88B-4F53-36A0708C1C0A";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo3";
	rename -uid "76F58E18-4A98-D45A-B702-43BC0F60735B";
createNode lambert -n "asGreen";
	rename -uid "2AB2E56D-4E7D-43D5-190E-36B0615581B5";
	setAttr ".c" -type "float3" 0 1 0 ;
createNode shadingEngine -n "asGreenSG";
	rename -uid "F32FC1A8-4D4A-3E93-8158-9CB4735A2036";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
	rename -uid "077C179D-4916-317C-BA88-77862896DF48";
createNode lambert -n "asGreen2";
	rename -uid "8163517C-4156-4B93-E03E-92B1F67847C4";
	setAttr ".c" -type "float3" 1 1 0 ;
createNode shadingEngine -n "asGreen2SG";
	rename -uid "906E2413-447A-DAE1-7670-AD8208A5D347";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo5";
	rename -uid "E8641089-4B89-24A1-10DA-739E503FC807";
createNode lambert -n "asBlue";
	rename -uid "10A19EEC-4EB3-4F09-6F85-9CA9CBAA80B3";
	setAttr ".c" -type "float3" 0 0 1 ;
createNode shadingEngine -n "asBlueSG";
	rename -uid "AB889B6A-4B45-2821-0193-FCBACE90D8ED";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo6";
	rename -uid "4CE39383-4146-B9E0-949C-42BF8C22479A";
createNode lambert -n "asBlue2";
	rename -uid "1258EDE1-4502-2EE2-BB72-CCA66E4B3B2B";
	setAttr ".c" -type "float3" 0 1 1 ;
createNode shadingEngine -n "asBlue2SG";
	rename -uid "CBC55E17-41E9-02E4-C98B-AB9293A2F48A";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo7";
	rename -uid "BCDB57EB-4702-336C-8CBF-78BB9A847609";
createNode lambert -n "asWhite";
	rename -uid "2E37169E-48B4-4283-7660-92BBE2A6E474";
	setAttr ".c" -type "float3" 1 1 1 ;
createNode shadingEngine -n "asWhiteSG";
	rename -uid "851A85B4-4E83-1994-27D6-BD8A2A2CCF38";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo8";
	rename -uid "643A9CF3-4F86-7174-F444-3AB07E8D9F38";
createNode lambert -n "asBlack";
	rename -uid "8B0B229E-48A2-7A5D-9AEC-B296CC9050B6";
	setAttr ".c" -type "float3" 0 0 0 ;
createNode shadingEngine -n "asBlackSG";
	rename -uid "58963447-4565-46E2-40E2-ECBEA9A8CCC9";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo9";
	rename -uid "50408505-4925-C513-3EAD-68B8C171507E";
createNode lambert -n "asBones";
	rename -uid "59205FE0-48F5-9D2D-5A7E-9080A84E8B1C";
	setAttr ".c" -type "float3" 0.77999997 0.75999999 0.72000003 ;
createNode shadingEngine -n "asBonesSG";
	rename -uid "5023ED16-4EC1-F9BF-B7D2-D3A308F379B3";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo10";
	rename -uid "6B05FB9E-479A-ECA7-FBD5-1EB8CC0BF7BB";
createNode script -n "uiConfigurationScriptNode";
	rename -uid "DECCAD0F-4655-A023-CF79-99BA5A6B7D4C";
	setAttr ".b" -type "string" (
		"// Maya Mel UI Configuration File.\n//\n//  This script is machine generated.  Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint    $useSceneConfig = $gUseScenePanelConfig;\n\tint    $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint    $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint    $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t//  get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"top\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n"
		+ "                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n"
		+ "                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n"
		+ "                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 765\n                -height 361\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"top\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n"
		+ "            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n"
		+ "            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 765\n            -height 361\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"side\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n"
		+ "                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n"
		+ "                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n"
		+ "                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 764\n                -height 361\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"side\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n"
		+ "            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n"
		+ "            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n"
		+ "            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 764\n            -height 361\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"front\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n"
		+ "                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n"
		+ "                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n"
		+ "                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 765\n                -height 361\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"front\" \n"
		+ "            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n"
		+ "            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n"
		+ "            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 765\n            -height 361\n            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = $panelName;\n            modelEditor -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"smoothShaded\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 0\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n"
		+ "                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -rendererName \"vp2Renderer\" \n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 256 256 \n                -bumpResolution 512 512 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 1\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n"
		+ "                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n"
		+ "                -width 764\n                -height 361\n                -sceneRenderFilter 0\n                $editorName;\n            modelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        modelEditor -e \n            -camera \"persp\" \n            -useInteractiveMode 0\n            -displayLights \"default\" \n            -displayAppearance \"smoothShaded\" \n            -activeOnly 0\n            -ignorePanZoom 0\n            -wireframeOnShaded 0\n            -headsUpDisplay 1\n            -holdOuts 1\n            -selectionHiliteDisplay 1\n            -useDefaultMaterial 0\n            -bufferMode \"double\" \n            -twoSidedLighting 0\n            -backfaceCulling 0\n            -xray 0\n            -jointXray 0\n            -activeComponentsXray 0\n            -displayTextures 0\n            -smoothWireframe 0\n            -lineWidth 1\n            -textureAnisotropic 0\n"
		+ "            -textureHilight 1\n            -textureSampling 2\n            -textureDisplay \"modulate\" \n            -textureMaxSize 32768\n            -fogging 0\n            -fogSource \"fragment\" \n            -fogMode \"linear\" \n            -fogStart 0\n            -fogEnd 100\n            -fogDensity 0.1\n            -fogColor 0.5 0.5 0.5 1 \n            -depthOfFieldPreview 1\n            -maxConstantTransparency 1\n            -rendererName \"vp2Renderer\" \n            -objectFilterShowInHUD 1\n            -isFiltered 0\n            -colorResolution 256 256 \n            -bumpResolution 512 512 \n            -textureCompression 0\n            -transparencyAlgorithm \"frontAndBackCull\" \n            -transpInShadows 0\n            -cullingOverride \"none\" \n            -lowQualityLighting 0\n            -maximumNumHardwareLights 1\n            -occlusionCulling 0\n            -shadingModel 0\n            -useBaseRenderer 0\n            -useReducedRenderer 0\n            -smallObjectCulling 0\n            -smallObjectThreshold -1 \n            -interactiveDisableShadows 0\n"
		+ "            -interactiveBackFaceCull 0\n            -sortTransparent 1\n            -nurbsCurves 1\n            -nurbsSurfaces 1\n            -polymeshes 1\n            -subdivSurfaces 1\n            -planes 1\n            -lights 1\n            -cameras 1\n            -controlVertices 1\n            -hulls 1\n            -grid 1\n            -imagePlane 1\n            -joints 1\n            -ikHandles 1\n            -deformers 1\n            -dynamics 1\n            -particleInstancers 1\n            -fluids 1\n            -hairSystems 1\n            -follicles 1\n            -nCloths 1\n            -nParticles 1\n            -nRigids 1\n            -dynamicConstraints 1\n            -locators 1\n            -manipulators 1\n            -pluginShapes 1\n            -dimensions 1\n            -handles 1\n            -pivots 1\n            -textures 1\n            -strokes 1\n            -motionTrails 1\n            -clipGhosts 1\n            -greasePencils 1\n            -shadows 0\n            -captureSequenceNumber -1\n            -width 764\n            -height 361\n"
		+ "            -sceneRenderFilter 0\n            $editorName;\n        modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n            outlinerEditor -e \n                -docTag \"isolOutln_fromSeln\" \n                -showShapes 0\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 0\n                -showConnected 0\n                -showAnimCurvesOnly 0\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 1\n                -showAssets 1\n                -showContainedOnly 1\n                -showPublishedAsConnected 0\n"
		+ "                -showContainerContents 1\n                -ignoreDagHierarchy 0\n                -expandConnections 0\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 0\n                -highlightActive 1\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"defaultSetFilter\" \n                -showSetMembers 1\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n"
		+ "                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 0\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels  $panelName;\n\t\t$editorName = $panelName;\n        outlinerEditor -e \n            -docTag \"isolOutln_fromSeln\" \n            -showShapes 0\n            -showReferenceNodes 0\n            -showReferenceMembers 0\n            -showAttributes 0\n            -showConnected 0\n            -showAnimCurvesOnly 0\n            -showMuteInfo 0\n            -organizeByLayer 1\n            -showAnimLayerWeight 1\n            -autoExpandLayers 1\n            -autoExpand 0\n            -showDagOnly 1\n            -showAssets 1\n            -showContainedOnly 1\n"
		+ "            -showPublishedAsConnected 0\n            -showContainerContents 1\n            -ignoreDagHierarchy 0\n            -expandConnections 0\n            -showUpstreamCurves 1\n            -showUnitlessCurves 1\n            -showCompounds 1\n            -showLeafs 1\n            -showNumericAttrsOnly 0\n            -highlightActive 1\n            -autoSelectNewObjects 0\n            -doNotSelectNewObjects 0\n            -dropIsParent 1\n            -transmitFilters 0\n            -setFilter \"defaultSetFilter\" \n            -showSetMembers 1\n            -allowMultiSelection 1\n            -alwaysToggleSelect 0\n            -directSelect 0\n            -displayMode \"DAG\" \n            -expandObjects 0\n            -setsIgnoreFilters 1\n            -containersIgnoreFilters 0\n            -editAttrName 0\n            -showAttrValues 0\n            -highlightSecondary 0\n            -showUVAttrsOnly 0\n            -showTextureNodesOnly 0\n            -attrAlphaOrder \"default\" \n            -animLayerFilterOptions \"allAffecting\" \n            -sortOrder \"none\" \n"
		+ "            -longNames 0\n            -niceNames 1\n            -showNamespace 1\n            -showPinIcons 0\n            -mapMotionTrails 0\n            -ignoreHiddenAttribute 0\n            -ignoreOutlinerColor 0\n            $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n"
		+ "                -autoExpand 1\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n"
		+ "                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n"
		+ "                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 1\n                -showDagOnly 0\n"
		+ "                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 1\n                -showCompounds 0\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 1\n                -doNotSelectNewObjects 0\n                -dropIsParent 1\n                -transmitFilters 1\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n"
		+ "                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 1\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n            animCurveEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 1\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -showResults \"off\" \n                -showBufferCurves \"off\" \n                -smoothness \"fine\" \n                -resultSamples 1\n                -resultScreenSamples 0\n                -resultUpdate \"delayed\" \n                -showUpstreamCurves 1\n"
		+ "                -stackedCurves 0\n                -stackedCurvesMin -1\n                -stackedCurvesMax 1\n                -stackedCurvesSpace 0.2\n                -displayNormalized 0\n                -preSelectionHighlight 0\n                -constrainDrag 0\n                -classicMode 1\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n"
		+ "                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n"
		+ "                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n"
		+ "                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n            outlinerEditor -e \n                -showShapes 1\n                -showReferenceNodes 0\n                -showReferenceMembers 0\n                -showAttributes 1\n                -showConnected 1\n                -showAnimCurvesOnly 1\n                -showMuteInfo 0\n                -organizeByLayer 1\n                -showAnimLayerWeight 1\n                -autoExpandLayers 1\n                -autoExpand 0\n                -showDagOnly 0\n                -showAssets 1\n                -showContainedOnly 0\n                -showPublishedAsConnected 0\n                -showContainerContents 0\n                -ignoreDagHierarchy 0\n                -expandConnections 1\n"
		+ "                -showUpstreamCurves 1\n                -showUnitlessCurves 0\n                -showCompounds 1\n                -showLeafs 1\n                -showNumericAttrsOnly 1\n                -highlightActive 0\n                -autoSelectNewObjects 0\n                -doNotSelectNewObjects 1\n                -dropIsParent 1\n                -transmitFilters 0\n                -setFilter \"0\" \n                -showSetMembers 0\n                -allowMultiSelection 1\n                -alwaysToggleSelect 0\n                -directSelect 0\n                -displayMode \"DAG\" \n                -expandObjects 0\n                -setsIgnoreFilters 1\n                -containersIgnoreFilters 0\n                -editAttrName 0\n                -showAttrValues 0\n                -highlightSecondary 0\n                -showUVAttrsOnly 0\n                -showTextureNodesOnly 0\n                -attrAlphaOrder \"default\" \n                -animLayerFilterOptions \"allAffecting\" \n                -sortOrder \"none\" \n                -longNames 0\n"
		+ "                -niceNames 1\n                -showNamespace 1\n                -showPinIcons 0\n                -mapMotionTrails 1\n                -ignoreHiddenAttribute 0\n                -ignoreOutlinerColor 0\n                $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n            dopeSheetEditor -e \n                -displayKeys 1\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"integer\" \n                -snapValue \"none\" \n                -outliner \"dopeSheetPanel1OutlineEd\" \n                -showSummary 1\n                -showScene 0\n                -hierarchyBelow 0\n                -showTicks 1\n                -selectionWindow 0 0 0 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n"
		+ "                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 0 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"sequenceEditorPanel\" -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n            clipEditor -e \n                -displayKeys 0\n                -displayTangents 0\n                -displayActiveKeys 0\n                -displayActiveKeyTangents 0\n                -displayInfinities 0\n                -autoFit 0\n                -snapTime \"none\" \n                -snapValue \"none\" \n                -manageSequencer 1 \n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n"
		+ "                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n                -showConnectionToSelected 0\n                -showConstraintLabels 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n"
		+ "                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n            hyperGraph -e \n                -graphLayoutStyle \"hierarchicalLayout\" \n                -orientation \"horiz\" \n                -mergeConnections 0\n                -zoom 1\n                -animateTransition 0\n                -showRelationships 1\n                -showShapes 0\n                -showDeformers 0\n                -showExpressions 0\n                -showConstraints 0\n                -showConnectionFromSelected 0\n                -showConnectionToSelected 0\n                -showConstraintLabels 0\n                -showUnderworld 0\n                -showInvisible 0\n                -transitionFrames 1\n                -opaqueContainers 0\n                -freeform 0\n                -imagePosition 0 0 \n                -imageScale 1\n                -imageEnabled 0\n                -graphType \"DAG\" \n"
		+ "                -heatMapDisplay 0\n                -updateSelection 1\n                -updateNodeAdded 1\n                -useDrawOverrideColor 0\n                -limitGraphTraversal -1\n                -range 0 0 \n                -iconSize \"smallIcons\" \n                -showCachedConnections 0\n                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n"
		+ "\t\t\t$panelName = `scriptedPanel -unParent  -type \"createNodePanel\" -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n"
		+ "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n"
		+ "\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n"
		+ "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"profilerPanel\" -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"Stereo\" (localizedPanelLabel(\"Stereo\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"Stereo\" -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels `;\nstring $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n"
		+ "                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n"
		+ "                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n"
		+ "                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 0\n                -height 0\n                -sceneRenderFilter 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                -useCustomBackground 1\n                $editorName;\n            stereoCameraView -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Stereo\")) -mbv $menusOkayInPanels  $panelName;\n"
		+ "string $editorName = ($panelName+\"Editor\");\n            stereoCameraView -e \n                -camera \"persp\" \n                -useInteractiveMode 0\n                -displayLights \"default\" \n                -displayAppearance \"wireframe\" \n                -activeOnly 0\n                -ignorePanZoom 0\n                -wireframeOnShaded 0\n                -headsUpDisplay 1\n                -holdOuts 1\n                -selectionHiliteDisplay 1\n                -useDefaultMaterial 0\n                -bufferMode \"double\" \n                -twoSidedLighting 1\n                -backfaceCulling 0\n                -xray 0\n                -jointXray 0\n                -activeComponentsXray 0\n                -displayTextures 0\n                -smoothWireframe 0\n                -lineWidth 1\n                -textureAnisotropic 0\n                -textureHilight 1\n                -textureSampling 2\n                -textureDisplay \"modulate\" \n                -textureMaxSize 32768\n                -fogging 0\n                -fogSource \"fragment\" \n"
		+ "                -fogMode \"linear\" \n                -fogStart 0\n                -fogEnd 100\n                -fogDensity 0.1\n                -fogColor 0.5 0.5 0.5 1 \n                -depthOfFieldPreview 1\n                -maxConstantTransparency 1\n                -objectFilterShowInHUD 1\n                -isFiltered 0\n                -colorResolution 4 4 \n                -bumpResolution 4 4 \n                -textureCompression 0\n                -transparencyAlgorithm \"frontAndBackCull\" \n                -transpInShadows 0\n                -cullingOverride \"none\" \n                -lowQualityLighting 0\n                -maximumNumHardwareLights 0\n                -occlusionCulling 0\n                -shadingModel 0\n                -useBaseRenderer 0\n                -useReducedRenderer 0\n                -smallObjectCulling 0\n                -smallObjectThreshold -1 \n                -interactiveDisableShadows 0\n                -interactiveBackFaceCull 0\n                -sortTransparent 1\n                -nurbsCurves 1\n                -nurbsSurfaces 1\n"
		+ "                -polymeshes 1\n                -subdivSurfaces 1\n                -planes 1\n                -lights 1\n                -cameras 1\n                -controlVertices 1\n                -hulls 1\n                -grid 1\n                -imagePlane 1\n                -joints 1\n                -ikHandles 1\n                -deformers 1\n                -dynamics 1\n                -particleInstancers 1\n                -fluids 1\n                -hairSystems 1\n                -follicles 1\n                -nCloths 1\n                -nParticles 1\n                -nRigids 1\n                -dynamicConstraints 1\n                -locators 1\n                -manipulators 1\n                -pluginShapes 1\n                -dimensions 1\n                -handles 1\n                -pivots 1\n                -textures 1\n                -strokes 1\n                -motionTrails 1\n                -clipGhosts 1\n                -greasePencils 1\n                -shadows 0\n                -captureSequenceNumber -1\n                -width 0\n"
		+ "                -height 0\n                -sceneRenderFilter 0\n                -displayMode \"centerEye\" \n                -viewColor 0 0 0 1 \n                -useCustomBackground 1\n                $editorName;\n            stereoCameraView -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels  $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent  -type \"nodeEditorPanel\" -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels `;\n"
		+ "\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -activeTab -1\n                -editorMode \"default\" \n                $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n"
		+ "\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels  $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n            nodeEditor -e \n                -allAttributes 0\n                -allNodes 0\n                -autoSizeNodes 1\n                -consistentNameSize 1\n                -createNodeCommand \"nodeEdCreateNodeCommand\" \n                -defaultPinnedState 0\n                -additiveGraphingMode 0\n                -settingsChangedCallback \"nodeEdSyncControls\" \n                -traversalDepthLimit -1\n                -keyPressCommand \"nodeEdKeyPressCommand\" \n                -nodeTitleMode \"name\" \n                -gridSnap 0\n                -gridVisibility 1\n                -popupMenuScript \"nodeEdBuildPanelMenus\" \n                -showNamespace 1\n                -showShapes 1\n                -showSGShapes 0\n                -showTransforms 1\n                -useAssets 1\n                -syncedSelection 1\n                -extendToShapes 1\n                -activeTab -1\n                -editorMode \"default\" \n"
		+ "                $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n        string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n        if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"vacantCell.xP:/\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"quad\\\" -ps 1 50 50 -ps 2 50 50 -ps 3 50 50 -ps 4 50 50 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Top View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera top` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 765\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Top View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera top` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 765\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 764\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera persp` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 764\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Side View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 764\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Side View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera side` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 764\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Front View\")) \n\t\t\t\t\t\"modelPanel\"\n"
		+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera front` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 765\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Front View\\\")) -mbv $menusOkayInPanels  $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n    -cam `findStartUpCamera front` \\n    -useInteractiveMode 0\\n    -displayLights \\\"default\\\" \\n    -displayAppearance \\\"smoothShaded\\\" \\n    -activeOnly 0\\n    -ignorePanZoom 0\\n    -wireframeOnShaded 0\\n    -headsUpDisplay 1\\n    -holdOuts 1\\n    -selectionHiliteDisplay 1\\n    -useDefaultMaterial 0\\n    -bufferMode \\\"double\\\" \\n    -twoSidedLighting 0\\n    -backfaceCulling 0\\n    -xray 0\\n    -jointXray 0\\n    -activeComponentsXray 0\\n    -displayTextures 0\\n    -smoothWireframe 0\\n    -lineWidth 1\\n    -textureAnisotropic 0\\n    -textureHilight 1\\n    -textureSampling 2\\n    -textureDisplay \\\"modulate\\\" \\n    -textureMaxSize 32768\\n    -fogging 0\\n    -fogSource \\\"fragment\\\" \\n    -fogMode \\\"linear\\\" \\n    -fogStart 0\\n    -fogEnd 100\\n    -fogDensity 0.1\\n    -fogColor 0.5 0.5 0.5 1 \\n    -depthOfFieldPreview 1\\n    -maxConstantTransparency 1\\n    -rendererName \\\"vp2Renderer\\\" \\n    -objectFilterShowInHUD 1\\n    -isFiltered 0\\n    -colorResolution 256 256 \\n    -bumpResolution 512 512 \\n    -textureCompression 0\\n    -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n    -transpInShadows 0\\n    -cullingOverride \\\"none\\\" \\n    -lowQualityLighting 0\\n    -maximumNumHardwareLights 1\\n    -occlusionCulling 0\\n    -shadingModel 0\\n    -useBaseRenderer 0\\n    -useReducedRenderer 0\\n    -smallObjectCulling 0\\n    -smallObjectThreshold -1 \\n    -interactiveDisableShadows 0\\n    -interactiveBackFaceCull 0\\n    -sortTransparent 1\\n    -nurbsCurves 1\\n    -nurbsSurfaces 1\\n    -polymeshes 1\\n    -subdivSurfaces 1\\n    -planes 1\\n    -lights 1\\n    -cameras 1\\n    -controlVertices 1\\n    -hulls 1\\n    -grid 1\\n    -imagePlane 1\\n    -joints 1\\n    -ikHandles 1\\n    -deformers 1\\n    -dynamics 1\\n    -particleInstancers 1\\n    -fluids 1\\n    -hairSystems 1\\n    -follicles 1\\n    -nCloths 1\\n    -nParticles 1\\n    -nRigids 1\\n    -dynamicConstraints 1\\n    -locators 1\\n    -manipulators 1\\n    -pluginShapes 1\\n    -dimensions 1\\n    -handles 1\\n    -pivots 1\\n    -textures 1\\n    -strokes 1\\n    -motionTrails 1\\n    -clipGhosts 1\\n    -greasePencils 1\\n    -shadows 0\\n    -captureSequenceNumber -1\\n    -width 765\\n    -height 361\\n    -sceneRenderFilter 0\\n    $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
		+ "\t\t\t\t$configName;\n\n            setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n        }\n\n        panelHistory -e -clear mainPanelHistory;\n        setFocus `paneLayout -q -p1 $gMainPane`;\n        sceneUIReplacement -deleteRemaining;\n        sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
	setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
	rename -uid "4C0D9C92-4C28-2BC9-E26E-51B5524A063C";
	setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 ";
	setAttr ".st" 6;
createNode lambert -n "SelectorColorIndex18";
	rename -uid "5E40CEF2-45FB-592F-EA9F-6BB74EBABA46";
	setAttr ".c" -type "float3" 0.39199999 0.86299998 1 ;
createNode shadingEngine -n "SelectorColorIndex18SG";
	rename -uid "5B55D2D6-42B7-A254-056A-1A9EFCD29AF6";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo11";
	rename -uid "DAFB9E67-4D16-3473-E4DC-3ABEAF3887C6";
createNode lambert -n "SelectorColorIndex13";
	rename -uid "33C06C6C-4212-10C6-D71F-6A8DCFF3E9C1";
	setAttr ".c" -type "float3" 1 0 0 ;
createNode shadingEngine -n "SelectorColorIndex13SG";
	rename -uid "E3B5E718-482F-6E4B-DBFC-5782E21410AC";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo12";
	rename -uid "83184A75-4A07-5CA8-80A2-3381A6B06271";
createNode lambert -n "SelectorColorIndex6";
	rename -uid "D3EF06CF-455D-BEB1-6703-D89FB2971323";
	setAttr ".c" -type "float3" 0 0 1 ;
createNode shadingEngine -n "SelectorColorIndex6SG";
	rename -uid "60BA0660-4E8C-494C-3426-82BFA10EE273";
	setAttr ".ihi" 0;
	setAttr -s 3 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo13";
	rename -uid "1C6AF1B3-4390-4B5B-F536-9DBA396A8821";
createNode lambert -n "SelectorColorIndex17";
	rename -uid "057BA907-46E6-76A1-BAAE-3DB14DF3D751";
	setAttr ".c" -type "float3" 1 1 0 ;
createNode shadingEngine -n "SelectorColorIndex17SG";
	rename -uid "E2833BAC-4963-D8A2-02E5-7CAD4638F488";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo14";
	rename -uid "BEF52820-49E0-81EA-65E0-98B1C0DA6C8A";
createNode lambert -n "SelectorColorIndex4";
	rename -uid "C3EBCB8A-41DB-19A7-ADA6-4DAE9E249E05";
	setAttr ".c" -type "float3" 0.60799998 0 0.15700001 ;
createNode shadingEngine -n "SelectorColorIndex4SG";
	rename -uid "633B4FC6-4FC2-6CDE-EFBC-D3A7AB267E88";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo15";
	rename -uid "B62144A8-45A8-A2A6-7E16-5D8C4C53BF9D";
createNode lambert -n "SelectorColorIndex9";
	rename -uid "D434CDD8-4912-96A2-AD06-C4883173B84B";
	setAttr ".c" -type "float3" 0.78399998 0 0.78399998 ;
createNode shadingEngine -n "SelectorColorIndex9SG";
	rename -uid "9AF13241-4793-75A3-7F2A-AFAFB09A255F";
	setAttr ".ihi" 0;
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo16";
	rename -uid "064E6301-47F6-E01A-BC0F-44A8B3B120A6";
createNode lambert -n "SelectorColorIndex12";
	rename -uid "CEBD7F0F-49B8-BE3C-FACB-9793538B694C";
	setAttr ".c" -type "float3" 0.60000002 0.29049999 0 ;
createNode shadingEngine -n "SelectorColorIndex12SG";
	rename -uid "E4B336E1-4DE3-9B61-634A-0EADFC8A4B01";
	setAttr ".ihi" 0;
	setAttr -s 2 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo17";
	rename -uid "378AC0EB-423E-3320-D2BD-B8AA9A1F7B24";
createNode lambert -n "SelectorColorIndex21";
	rename -uid "8D8D5099-4D8C-789C-FD7D-2C9A8D58B6C5";
	setAttr ".c" -type "float3" 0.89399999 0.67500001 0.47499999 ;
createNode shadingEngine -n "SelectorColorIndex21SG";
	rename -uid "55ECC448-438E-F1D1-A0ED-9E9964494613";
	setAttr ".ihi" 0;
	setAttr -s 28 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo18";
	rename -uid "8153230F-4714-9DB9-4550-BD92CA1CACE4";
createNode lambert -n "SelectorColorIndex31";
	rename -uid "2C5B51E4-4EB0-D06D-8E63-D89A142636C7";
	setAttr ".c" -type "float3" 0.68300003 0.10723101 0.14775538 ;
createNode shadingEngine -n "SelectorColorIndex31SG";
	rename -uid "D8AEFEA0-4204-A149-7F12-49A1713D0620";
	setAttr ".ihi" 0;
	setAttr -s 8 ".dsm";
	setAttr ".ro" yes;
createNode materialInfo -n "materialInfo19";
	rename -uid "CC4969C8-4624-B4EC-3517-CCA55284EDE8";
createNode nodeGraphEditorInfo -n "hyperShadePrimaryNodeEditorSavedTabsInfo";
	rename -uid "DB2B34D7-4BA9-A447-E1CE-9189E5BD2B83";
	setAttr ".tgi[0].tn" -type "string" "Untitled_1";
	setAttr ".tgi[0].vl" -type "double2" 0 -182.14284990515057 ;
	setAttr ".tgi[0].vh" -type "double2" 146.42856561002301 0 ;
	setAttr -s 34 ".tgi[0].ni";
	setAttr ".tgi[0].ni[0].x" 277.14285278320312;
	setAttr ".tgi[0].ni[0].y" -971.4285888671875;
	setAttr ".tgi[0].ni[0].nvs" 1922;
	setAttr ".tgi[0].ni[1].x" 8.5714282989501953;
	setAttr ".tgi[0].ni[1].y" -971.4285888671875;
	setAttr ".tgi[0].ni[1].nvs" 1922;
	setAttr ".tgi[0].ni[2].x" 572.85711669921875;
	setAttr ".tgi[0].ni[2].y" -1475.7142333984375;
	setAttr ".tgi[0].ni[2].nvs" 1922;
	setAttr ".tgi[0].ni[3].x" 277.14285278320312;
	setAttr ".tgi[0].ni[3].y" -1612.857177734375;
	setAttr ".tgi[0].ni[3].nvs" 1922;
	setAttr ".tgi[0].ni[4].x" 855.71429443359375;
	setAttr ".tgi[0].ni[4].y" -1338.5714111328125;
	setAttr ".tgi[0].ni[4].nvs" 1922;
	setAttr ".tgi[0].ni[5].x" 572.85711669921875;
	setAttr ".tgi[0].ni[5].y" -1200;
	setAttr ".tgi[0].ni[5].nvs" 1922;
	setAttr ".tgi[0].ni[6].x" 1138.5714111328125;
	setAttr ".tgi[0].ni[6].y" -1134.2857666015625;
	setAttr ".tgi[0].ni[6].nvs" 1922;
	setAttr ".tgi[0].ni[7].x" 855.71429443359375;
	setAttr ".tgi[0].ni[7].y" -995.71429443359375;
	setAttr ".tgi[0].ni[7].nvs" 1922;
	setAttr ".tgi[0].ni[8].x" 1417.142822265625;
	setAttr ".tgi[0].ni[8].y" -930;
	setAttr ".tgi[0].ni[8].nvs" 1922;
	setAttr ".tgi[0].ni[9].x" 1138.5714111328125;
	setAttr ".tgi[0].ni[9].y" -791.4285888671875;
	setAttr ".tgi[0].ni[9].nvs" 1922;
	setAttr ".tgi[0].ni[10].x" 1695.7142333984375;
	setAttr ".tgi[0].ni[10].y" -725.71429443359375;
	setAttr ".tgi[0].ni[10].nvs" 1922;
	setAttr ".tgi[0].ni[11].x" 1417.142822265625;
	setAttr ".tgi[0].ni[11].y" -587.14288330078125;
	setAttr ".tgi[0].ni[11].nvs" 1922;
	setAttr ".tgi[0].ni[12].x" 1991.4285888671875;
	setAttr ".tgi[0].ni[12].y" -587.14288330078125;
	setAttr ".tgi[0].ni[12].nvs" 1922;
	setAttr ".tgi[0].ni[13].x" 1695.7142333984375;
	setAttr ".tgi[0].ni[13].y" -378.57144165039062;
	setAttr ".tgi[0].ni[13].nvs" 1922;
	setAttr ".tgi[0].ni[14].x" 1417.142822265625;
	setAttr ".tgi[0].ni[14].y" -394.28570556640625;
	setAttr ".tgi[0].ni[14].nvs" 1922;
	setAttr ".tgi[0].ni[15].x" 2287.142822265625;
	setAttr ".tgi[0].ni[15].y" -364.28570556640625;
	setAttr ".tgi[0].ni[15].nvs" 1922;
	setAttr ".tgi[0].ni[16].x" 1991.4285888671875;
	setAttr ".tgi[0].ni[16].y" -368.57144165039063;
	setAttr ".tgi[0].ni[16].nvs" 1922;
	setAttr ".tgi[0].ni[17].x" 1695.7142333984375;
	setAttr ".tgi[0].ni[17].y" -184.28572082519531;
	setAttr ".tgi[0].ni[17].nvs" 1922;
	setAttr ".tgi[0].ni[18].x" 1695.7142333984375;
	setAttr ".tgi[0].ni[18].y" -944.28570556640625;
	setAttr ".tgi[0].ni[18].nvs" 1922;
	setAttr ".tgi[0].ni[19].x" 1991.4285888671875;
	setAttr ".tgi[0].ni[19].y" -1078.5714111328125;
	setAttr ".tgi[0].ni[19].nvs" 1922;
	setAttr ".tgi[0].ni[20].x" 1138.5714111328125;
	setAttr ".tgi[0].ni[20].y" -598.5714111328125;
	setAttr ".tgi[0].ni[20].nvs" 1922;
	setAttr ".tgi[0].ni[21].x" 851.4285888671875;
	setAttr ".tgi[0].ni[21].y" -802.85711669921875;
	setAttr ".tgi[0].ni[21].nvs" 1922;
	setAttr ".tgi[0].ni[22].x" 572.85711669921875;
	setAttr ".tgi[0].ni[22].y" -1007.1428833007812;
	setAttr ".tgi[0].ni[22].nvs" 1922;
	setAttr ".tgi[0].ni[23].x" 277.14285278320312;
	setAttr ".tgi[0].ni[23].y" -1200;
	setAttr ".tgi[0].ni[23].nvs" 1922;
	setAttr ".tgi[0].ni[24].x" 572.85711669921875;
	setAttr ".tgi[0].ni[24].y" -817.14288330078125;
	setAttr ".tgi[0].ni[24].nvs" 1922;
	setAttr ".tgi[0].ni[25].x" 8.5714282989501953;
	setAttr ".tgi[0].ni[25].y" -1544.2857666015625;
	setAttr ".tgi[0].ni[25].nvs" 1922;
	setAttr ".tgi[0].ni[26].x" 572.85711669921875;
	setAttr ".tgi[0].ni[26].y" -601.4285888671875;
	setAttr ".tgi[0].ni[26].nvs" 1922;
	setAttr ".tgi[0].ni[27].x" 277.14285278320312;
	setAttr ".tgi[0].ni[27].y" -261.42855834960937;
	setAttr ".tgi[0].ni[27].nvs" 1922;
	setAttr ".tgi[0].ni[28].x" 7.1428570747375488;
	setAttr ".tgi[0].ni[28].y" -124.28571319580078;
	setAttr ".tgi[0].ni[28].nvs" 1922;
	setAttr ".tgi[0].ni[29].x" 277.14285278320312;
	setAttr ".tgi[0].ni[29].y" -1.4285714626312256;
	setAttr ".tgi[0].ni[29].nvs" 1922;
	setAttr ".tgi[0].ni[30].x" 1.4285714626312256;
	setAttr ".tgi[0].ni[30].y" -471.42855834960937;
	setAttr ".tgi[0].ni[30].nvs" 1922;
	setAttr ".tgi[0].ni[31].x" 277.14285278320312;
	setAttr ".tgi[0].ni[31].y" -478.57144165039062;
	setAttr ".tgi[0].ni[31].nvs" 1922;
	setAttr ".tgi[0].ni[32].x" 1.4285714626312256;
	setAttr ".tgi[0].ni[32].y" -1497.142822265625;
	setAttr ".tgi[0].ni[32].nvs" 1923;
	setAttr ".tgi[0].ni[33].x" 262.85714721679687;
	setAttr ".tgi[0].ni[33].y" -1570;
	setAttr ".tgi[0].ni[33].nvs" 1923;
select -ne :time1;
	setAttr -av -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".o" 1;
	setAttr -av ".unw" 1;
	setAttr -k on ".etw";
	setAttr -k on ".tps";
	setAttr -k on ".tms";
select -ne :hardwareRenderingGlobals;
	setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments"  ;
	setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
		 1 1 1 0 0 0 0 0 0 0 0 0
		 0 0 0 0 ;
	setAttr ".fprt" yes;
select -ne :renderPartition;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 21 ".st";
	setAttr -cb on ".an";
	setAttr -cb on ".pt";
select -ne :renderGlobalsList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
select -ne :defaultShaderList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 23 ".s";
select -ne :postProcessList1;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
select -ne :initialShadingGroup;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".mwc";
	setAttr -cb on ".an";
	setAttr -cb on ".il";
	setAttr -cb on ".vo";
	setAttr -cb on ".eo";
	setAttr -cb on ".fo";
	setAttr -cb on ".epo";
	setAttr -k on ".ro" yes;
select -ne :initialParticleSE;
	setAttr -av -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k on ".mwc";
	setAttr -cb on ".an";
	setAttr -cb on ".il";
	setAttr -cb on ".vo";
	setAttr -cb on ".eo";
	setAttr -cb on ".fo";
	setAttr -cb on ".epo";
	setAttr -k on ".ro" yes;
select -ne :defaultResolution;
	setAttr -av -k on ".cch";
	setAttr -k on ".ihi";
	setAttr -av -k on ".nds";
	setAttr -k on ".bnm";
	setAttr -av -k on ".w";
	setAttr -av -k on ".h";
	setAttr -av -k on ".pa" 1;
	setAttr -av -k on ".al";
	setAttr -av -k on ".dar";
	setAttr -av -k on ".ldar";
	setAttr -k on ".dpi";
	setAttr -av -k on ".off";
	setAttr -av -k on ".fld";
	setAttr -av -k on ".zsl";
	setAttr -k on ".isu";
	setAttr -k on ".pdu";
select -ne :hardwareRenderGlobals;
	setAttr -k on ".cch";
	setAttr -cb on ".ihi";
	setAttr -k on ".nds";
	setAttr -cb on ".bnm";
	setAttr -k off ".ctrs" 256;
	setAttr -av -k off ".btrs" 512;
	setAttr -k off ".fbfm";
	setAttr -k off -cb on ".ehql";
	setAttr -k off -cb on ".eams";
	setAttr -k off -cb on ".eeaa";
	setAttr -k off -cb on ".engm";
	setAttr -k off -cb on ".mes";
	setAttr -k off -cb on ".emb";
	setAttr -av -k off -cb on ".mbbf";
	setAttr -k off -cb on ".mbs";
	setAttr -k off -cb on ".trm";
	setAttr -k off -cb on ".tshc";
	setAttr -k off ".enpt";
	setAttr -k off -cb on ".clmt";
	setAttr -k off -cb on ".tcov";
	setAttr -k off -cb on ".lith";
	setAttr -k off -cb on ".sobc";
	setAttr -k off -cb on ".cuth";
	setAttr -k off -cb on ".hgcd";
	setAttr -k off -cb on ".hgci";
	setAttr -k off -cb on ".mgcs";
	setAttr -k off -cb on ".twa";
	setAttr -k off -cb on ".twz";
	setAttr -k on ".hwcc";
	setAttr -k on ".hwdp";
	setAttr -k on ".hwql";
	setAttr -k on ".hwfr";
	setAttr -k on ".soll";
	setAttr -k on ".sosl";
	setAttr -k on ".bswa";
	setAttr -k on ".shml";
	setAttr -k on ".hwel";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorLayoutSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asRedSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asRed2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asGreenSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asGreen2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asBlueSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asBlue2SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asWhiteSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asBlackSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "asBonesSG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex18SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex13SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex6SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex17SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex4SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex9SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex12SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex21SG.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "SelectorColorIndex31SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorLayoutSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asRedSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asRed2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asGreenSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asGreen2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asBlueSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asBlue2SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asWhiteSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asBlackSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "asBonesSG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex18SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex13SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex6SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex17SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex4SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex9SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex12SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex21SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "SelectorColorIndex31SG.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "SelectorLayoutShader.oc" "SelectorLayoutSG.ss";
connectAttr "Button_TemplateShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "SelectorWindowShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_RootX_MShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_MainShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_Fingers_RShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_FKSpineShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_ControlSetShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "Button_HipSwinger_MShape.iog" "SelectorLayoutSG.dsm" -na;
connectAttr "SelectorLayoutSG.msg" "materialInfo1.sg";
connectAttr "SelectorLayoutShader.msg" "materialInfo1.m";
connectAttr "asRed.oc" "asRedSG.ss";
connectAttr "asRedSG.msg" "materialInfo2.sg";
connectAttr "asRed.msg" "materialInfo2.m";
connectAttr "asRed2.oc" "asRed2SG.ss";
connectAttr "asRed2SG.msg" "materialInfo3.sg";
connectAttr "asRed2.msg" "materialInfo3.m";
connectAttr "asGreen.oc" "asGreenSG.ss";
connectAttr "asGreenSG.msg" "materialInfo4.sg";
connectAttr "asGreen.msg" "materialInfo4.m";
connectAttr "asGreen2.oc" "asGreen2SG.ss";
connectAttr "asGreen2SG.msg" "materialInfo5.sg";
connectAttr "asGreen2.msg" "materialInfo5.m";
connectAttr "asBlue.oc" "asBlueSG.ss";
connectAttr "asBlueSG.msg" "materialInfo6.sg";
connectAttr "asBlue.msg" "materialInfo6.m";
connectAttr "asBlue2.oc" "asBlue2SG.ss";
connectAttr "asBlue2SG.msg" "materialInfo7.sg";
connectAttr "asBlue2.msg" "materialInfo7.m";
connectAttr "asWhite.oc" "asWhiteSG.ss";
connectAttr "asWhiteSG.msg" "materialInfo8.sg";
connectAttr "asWhite.msg" "materialInfo8.m";
connectAttr "asBlack.oc" "asBlackSG.ss";
connectAttr "asBlackSG.msg" "materialInfo9.sg";
connectAttr "asBlack.msg" "materialInfo9.m";
connectAttr "asBones.oc" "asBonesSG.ss";
connectAttr "asBonesSG.msg" "materialInfo10.sg";
connectAttr "asBones.msg" "materialInfo10.m";
connectAttr "SelectorColorIndex18.oc" "SelectorColorIndex18SG.ss";
connectAttr "SelectorColorIndex18SG.msg" "materialInfo11.sg";
connectAttr "SelectorColorIndex18.msg" "materialInfo11.m";
connectAttr "SelectorColorIndex13.oc" "SelectorColorIndex13SG.ss";
connectAttr "SelectorColorIndex13SG.msg" "materialInfo12.sg";
connectAttr "SelectorColorIndex13.msg" "materialInfo12.m";
connectAttr "SelectorColorIndex6.oc" "SelectorColorIndex6SG.ss";
connectAttr "Button_FKIKLeg_RShape.iog" "SelectorColorIndex6SG.dsm" -na;
connectAttr "Button_FKIKArm_RShape.iog" "SelectorColorIndex6SG.dsm" -na;
connectAttr "Button_FKIKSpine_MShape.iog" "SelectorColorIndex6SG.dsm" -na;
connectAttr "SelectorColorIndex6SG.msg" "materialInfo13.sg";
connectAttr "SelectorColorIndex6.msg" "materialInfo13.m";
connectAttr "SelectorColorIndex17.oc" "SelectorColorIndex17SG.ss";
connectAttr "Button_FKScapula_RShape.iog" "SelectorColorIndex17SG.dsm" -na;
connectAttr "SelectorColorIndex17SG.msg" "materialInfo14.sg";
connectAttr "SelectorColorIndex17.msg" "materialInfo14.m";
connectAttr "SelectorColorIndex4.oc" "SelectorColorIndex4SG.ss";
connectAttr "SelectorColorIndex4SG.msg" "materialInfo15.sg";
connectAttr "SelectorColorIndex4.msg" "materialInfo15.m";
connectAttr "SelectorColorIndex9.oc" "SelectorColorIndex9SG.ss";
connectAttr "SelectorColorIndex9SG.msg" "materialInfo16.sg";
connectAttr "SelectorColorIndex9.msg" "materialInfo16.m";
connectAttr "SelectorColorIndex12.oc" "SelectorColorIndex12SG.ss";
connectAttr "Button_PoleLeg_RShape.iog" "SelectorColorIndex12SG.dsm" -na;
connectAttr "Button_PoleArm_RShape.iog" "SelectorColorIndex12SG.dsm" -na;
connectAttr "SelectorColorIndex12SG.msg" "materialInfo17.sg";
connectAttr "SelectorColorIndex12.msg" "materialInfo17.m";
connectAttr "SelectorColorIndex21.oc" "SelectorColorIndex21SG.ss";
connectAttr "Button_FKChest_MShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKRoot_MShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKSpine1_MShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKAnkle_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKKnee_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKHip_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKThumbFinger1_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKRingFinger3_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKMiddleFinger3_RShape.iog" "SelectorColorIndex21SG.dsm" -na
		;
connectAttr "Button_FKIndexFinger3_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKRingFinger2_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKPinkyFinger2_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKThumbFinger3_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKThumbFinger2_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKPinkyFinger3_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKIndexFinger2_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKIndexFinger1_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKHead_MShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKRingFinger1_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKToes_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button1_FKWrist_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKMiddleFinger1_RShape.iog" "SelectorColorIndex21SG.dsm" -na
		;
connectAttr "Button_FKNeck_MShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKMiddleFinger2_RShape.iog" "SelectorColorIndex21SG.dsm" -na
		;
connectAttr "Button_FKPinkyFinger1_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKWrist_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKShoulder_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "Button_FKElbow_RShape.iog" "SelectorColorIndex21SG.dsm" -na;
connectAttr "SelectorColorIndex21SG.msg" "materialInfo18.sg";
connectAttr "SelectorColorIndex21.msg" "materialInfo18.m";
connectAttr "SelectorColorIndex31.oc" "SelectorColorIndex31SG.ss";
connectAttr "Button_IKArm_RShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_IKSpine1_MShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_IKSpine2_MShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_IKSpine3_MShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_IKLeg_RShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_RollHeel_RShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_RollToes_RShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "Button_RollToesEnd_RShape.iog" "SelectorColorIndex31SG.dsm" -na;
connectAttr "SelectorColorIndex31SG.msg" "materialInfo19.sg";
connectAttr "SelectorColorIndex31.msg" "materialInfo19.m";
connectAttr "SelectorColorIndex31.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[32].dn"
		;
connectAttr "SelectorColorIndex31SG.msg" "hyperShadePrimaryNodeEditorSavedTabsInfo.tgi[0].ni[33].dn"
		;
connectAttr "SelectorLayoutSG.pa" ":renderPartition.st" -na;
connectAttr "asRedSG.pa" ":renderPartition.st" -na;
connectAttr "asRed2SG.pa" ":renderPartition.st" -na;
connectAttr "asGreenSG.pa" ":renderPartition.st" -na;
connectAttr "asGreen2SG.pa" ":renderPartition.st" -na;
connectAttr "asBlueSG.pa" ":renderPartition.st" -na;
connectAttr "asBlue2SG.pa" ":renderPartition.st" -na;
connectAttr "asWhiteSG.pa" ":renderPartition.st" -na;
connectAttr "asBlackSG.pa" ":renderPartition.st" -na;
connectAttr "asBonesSG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex18SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex13SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex6SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex17SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex4SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex9SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex12SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex21SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorColorIndex31SG.pa" ":renderPartition.st" -na;
connectAttr "SelectorLayoutShader.msg" ":defaultShaderList1.s" -na;
connectAttr "asRed.msg" ":defaultShaderList1.s" -na;
connectAttr "asRed2.msg" ":defaultShaderList1.s" -na;
connectAttr "asGreen.msg" ":defaultShaderList1.s" -na;
connectAttr "asGreen2.msg" ":defaultShaderList1.s" -na;
connectAttr "asBlue.msg" ":defaultShaderList1.s" -na;
connectAttr "asBlue2.msg" ":defaultShaderList1.s" -na;
connectAttr "asWhite.msg" ":defaultShaderList1.s" -na;
connectAttr "asBlack.msg" ":defaultShaderList1.s" -na;
connectAttr "asBones.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex18.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex13.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex6.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex17.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex4.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex9.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex12.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex21.msg" ":defaultShaderList1.s" -na;
connectAttr "SelectorColorIndex31.msg" ":defaultShaderList1.s" -na;
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
// End of biped.ma
