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- ML Tools UI added
- Cyclops EyeLidWeights improved
- QToe-Roll-Ctrl orientations improved
- LegAim can now be used as Auto-Scapula
- Edit BlendShapes can now ignore auto-mirror
- RegionCtrls now hidden for most BuildSteps
- Roblox RootFaceJoint set to FaceJoint_M
- Body RangeOfMotion test issue, fix
- Editing DS: ctrlLips_M.tx issue, fix
- 50+ DrivingSystems list too long, fix
- Picker-GoToTpose on ref rigs issue, fix
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- Cyclops option added
- Unreal 5.4 ControlRig-Export
- MoCapMatcher->useIKFeet improved
- MultiSkinCluster FaceSetup improved
- Custom CurveWidth rebuild issue, fix
- Bake Dynamics for OPM rigs issue, fix