• version 6.450

    • TimeEcho added
    • liftRoll Min/Max added
    • Wheel function improvements
    • drivingSystem animCurveT* changed to animCurveU*
    • UnrealJoints lockweight issue, fix
  • version 6.440

    • ML Tools UI added
    • Cyclops EyeLidWeights improved
    • QToe-Roll-Ctrl orientations improved
    • LegAim can now be used as Auto-Scapula
    • Edit BlendShapes can now ignore auto-mirror
    • RegionCtrls now hidden for most BuildSteps
    • Roblox RootFaceJoint set to FaceJoint_M
    • Body RangeOfMotion test issue, fix
    • Editing DS: ctrlLips_M.tx issue, fix
    • 50+ DrivingSystems list too long, fix
    • Picker-GoToTpose on ref rigs issue, fix
  • new video